That being said, his Extra Move provides multiple Buffs and clears Attribute Downgrades. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. Read full topic He does have some competition on his primary Team with After 5 stars, he Buffs Strike Attack and Defense for through his Z-Ability and Damage, Critical Rate, and Critical Damage through his Unique Ability.His own stats are no longer that impressive, but he continues to receive excellent Teammates such as His Buffs to allied Super Saiyans can enable them to do sickening amounts of Damage, but he himself can be a burden in most games specifically due to his Defenses.
Future and God Ki are simply better options to use at this point, and was always the preferable Green for Regeneration anyway.He reduces Damage received by a huge 35% for the first 45 timer counts and simultaneously gets progressively stronger Damage inflicted Buffs the longer the Match lasts.His Main Ability instantly restores Vanish Gauge andEveryone expected SP SSB Goku BLU to move up accordingly when got some more support, but he was even better than advertised. His Ultimate Move has the potential to kill some Fighters in one blowHe gives good Buffs to Hybrid Saiyans and has some pretty formidable Strike Attack himself after a few timer counts have passed.Hybrid Saiyans are still a work in progress, and he’s pretty fragile.Simply put, he gives nice Support to his Teammates and his Strike Attack is good. Unlike SP SSJ2 Gohan RED, however, SP Hit YEL’s very low base Defenses and Health make him very fragile on top of it all.SP Hit YEL might be popular, but the fact remains that his Team options and his base stats are incredibly bare. However, for a Transforming Fighter, he isn’t very durable.-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.SP Gohan GRN is a great Offensive Fighter whether it’s through his innate extra Damage to his multiple Blast Attack Buffs, and his Main Ability nullifying unfavorable Element factors for 30 timer counts. suffered from on release as his Team options are suboptimal for the moment. More or less, these units are pretty consistent core units on the top PVP teams. !” Main Ability draws him an enhanced after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around. His Z-Ability is tied to Purple Teams which is very much less than ideal, he has no home in Sagas Warriors Teams due to multiple better options, and he’s just been power crept yet again.It would have been nice for the third balance update to let him Support instead of slightly increasing the potency of his Buff.His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, but he himself as been power crept.SP Turles PUR hasn’t been seen for what seems like an eternity now, and for good reason. I'm not part of the Kefla bandwagon.Dragon Ball Legends is Copyright BANDAI NAMCO Entertainment Inc. All images and names owned and trademarked by BANDAI NAMCO Entertainment Inc. are property of BANDAI NAMCO Entertainment Inc.dblegends.gamepress.gg site lead. If Shallot was to find his way into Z Tier, it would be hard to justify not moving up the eerily similar along with him.
Consistent top 100 since the game's inception: highest rank in a season was 7th. Still, his stats are a bit on the lower side and he’s not overly impressive until 40 timer counts. image828×1792 641 KB poses a massive problem to his slower, attrition based playstyle.Still, once he does Transform, not many can afford to stand in his way. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. At this point, he’s a tertiary choice for Fusion Warrior behind He’s a brick wall of a Tank for the first 30 timer counts.